My name is Christoph Habersatter (Born 91) and I'm a game and software developer. I did study a type of media information technology course at University of Applied Sciences Salzburg, Austria. On this website I'd like to tell you something about who I'm and what skills I have, if you have still some more questions about me which aren't listed on this website, please don't hesitate to contact me.
Software Engineer at eurofunk since 2016
- Development in sector of computer-aided dispatch system with high responsibility
- Use of various diffrent languages like C++, C#, TypeScript etc.
Intern-Dev at Skilltree in Berlin 2015
- Working in pre-production of a AAA-Strategy game
- See a release workflow of the turnbased-heist game Crookz
- Development of multiplayer prototype for Unreal Engine 4 in C++/ Blueprint
- Integration of a fighting system, interactive objects and some multiplayer logics
Special thanks to technical director Hilmar Dietrich and dev Christian Braig for this great internship in Berlin, best regards.
After the graduation of the commercial highschool where I received the A-Level, I began a 3 year study of media information technology, which is called MultiMedia Technology. In this bachelor degree course, I acquire skills in programming, mathematics, computer graphics, software project management and much more.
Since I was sixteen I began to learn by myself to code and modify computer games. I believe that games are a great medium to entertain people, they give the user much more freedom and decisions than any other medium I know. I love to play them but developing is even much more fun for me. I also started creating apps for iPhones, VR experiences and some native desktop apps for Windows. With my fundamental knowledge of University of Applied Sciences, Salzburg, Austria I found my passion to code games and software.
More about game dev:
I had the opportunity to do a great internship in Berlin at 'killtree' and got an idea how the industry of making games works. I met many interesting and facinating people and recognized how much effort people bring into their projects. Nowadays I still visit many events like game-jams, meetups and conferences. I also do some private work in my spare time to increase my knowledge. I am working with Uneeal Engine 4 (C++/Blueprints) and Unity3D (C#).
More about software dev:
Now, at 'eurofunk' I learn to write more safe code with high responsibility. That is because I work in a field where systems rescue lifes. Every dispatcher and person who needs help counts on our applications. I do have good problem solving skills which help me to create suitable solutions within less time and under pressure. I have a good knowledge of data structures, Object Oriented designs and relational databases. I'm familiar with several programming languages(C++, C#), and got in touch with agile development.